Projects

A selection of games and systems I’ve built across Unity and Unreal Engine, focusing on scalable architecture, performance, and production-ready execution.

Featured Work

EcoRun

Endless Runner • Unity • Mobile

A fast-paced endless runner built with modular gameplay systems, clean architecture, and a strong focus on performance across a wide range of mobile devices.

Yaaro Ki Rasoi

Kitchen Simulation • Unreal Engine 5.6 • Mobile

A simulation-driven cooking game built using modern Unreal Engine workflows, reusable gameplay frameworks, and interaction-focused systems.

Bull Bash

Real-Time Strategy | Unity | Mobile Multiplayer

A fast-paced, bull-themed PvP strategy game inspired by Clash Royale, focused on real-time multiplayer battles, network optimization, and dynamic mid-match decision making.

Tankz N Glory

4v4 Team Deathmatch | Unity | Mobile Multiplayer

A fast-paced 4v4 mobile shooter featuring customizable tanks, real-time multiplayer combat, matchmaking, and progression systems optimized for low-end devices.

More Coming Soon

Additional case studies and technical deep dives will be added as projects progress.

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