Lead Game Developer
Building Scalable Games with Unity & Unreal Engine
I design and ship high-performance gameplay systems that scale from prototype to live production.
What I Do
I design and ship high-performance gameplay systems for mobile and PCâcombining strong architecture, player-centric design and production-ready execution.
From endless runners to simulation systems, I build games that scale, perform and ship.
Iâm a Lead Game Developer with 8+ years of experience, working across Unity and Unreal Engine 5. My focus is on gameplay architecture, performance optimization, multiplayer systems and team leadershipâbridging creative vision with technical reality.
I enjoy solving complex problems, mentoring developers and building systems that remain flexible long after launch.
Core Focus Areas
Featured Projects
A selection of projects showcasing gameplay systems, architecture decisions, and production-ready execution.

EcoRun
Endless Runner ⢠Unity ⢠Mobile
Designed and built scalable runner systems with a strong focus on performance, modular architecture, and mobile optimization.

Yaaro Ki Rasoi
Kitchen Simulation ⢠Unreal Engine 5.6 ⢠Mobile
Led development of a simulation-driven cooking experience using modern Unreal Engine 5.6 workflows and reusable gameplay frameworks.
How I Work
Architecture First
I prioritize clean, modular architecture over quick fixes so systems remain flexible, testable, and scalable as the game evolves.
Player & Product Focus
Every technical decision is guided by player experience, performance constraints, and real production needs not just theoretical purity.
Ownership & Collaboration
I take ownership from concept to launch, while working closely with design, art, and product teams to ship on time with confidence.
From the Blog
Writing about game architecture, performance, Unreal & Unity workflows and lessons learned from shipping games.
Lighting the Way: How I Optimized Mobile Game Performance with Light Baking & Probes
How I improved mobile game performance using baked lighting, light probes, fake shadows and mobile-first optimization techniques without sacrificing visual quality.
Letâs Build Something Solid
If youâre a studio looking for a Lead Game Developer or a team that values clean systems and long-term thinking? Iâd love to connect.
